[{"data":1,"prerenderedAt":102},["ShallowReactive",2],{"mdc--t3ub3l-key":3,"mdc--qkmxx2-key":16,"mdc--acfepc-key":25},{"data":4,"body":5},{},{"type":6,"children":7},"root",[8],{"type":9,"tag":10,"props":11,"children":12},"element","p",{},[13],{"type":14,"value":15},"text","TouchDesigner, YOLO (detección de personas) y WebGPU",{"data":17,"body":18},{},{"type":6,"children":19},[20],{"type":9,"tag":10,"props":21,"children":22},{},[23],{"type":14,"value":24},"Movimiento, impactos y daño acumulado",{"data":26,"body":27},{},{"type":6,"children":28},[29,34,45,53,63,73],{"type":9,"tag":10,"props":30,"children":31},{},[32],{"type":14,"value":33},"Un suelo de cristal visto desde abajo. El movimiento provoca grietas que se cruzan con las anteriores; los fragmentos pierden apoyo, se desprenden y caen hacia la cámara.",{"type":9,"tag":35,"props":36,"children":39},"section",{"eyebrow":37,"title":38},"01","Romper el cristal",[40],{"type":9,"tag":10,"props":41,"children":42},{},[43],{"type":14,"value":44},"Cada impacto abre una estrella de grietas que se ramifican y atraviesan los fragmentos existentes. El daño se acumula: una pieza se sostiene mientras conserva suficiente contacto con sus vecinas y con el borde del cristal. Cuando pierde ese apoyo, cae y puede arrastrar otras piezas.",{"type":9,"tag":46,"props":47,"children":52},"media",{"alt":48,"effect":49,"poster":50,"src":51},"TD CrackGlass en movimiento","reveal","https:\u002F\u002Fres.cloudinary.com\u002Fddwpkkaqv\u002Fvideo\u002Fupload\u002Fso_2,w_1280,q_auto\u002FExperiments26-TD-CrackGlass_s1zykx.webp","https:\u002F\u002Fres.cloudinary.com\u002Fddwpkkaqv\u002Fvideo\u002Fupload\u002Fvc_h264,q_auto,w_1280\u002FExperiments26-TD-CrackGlass_s1zykx.mp4",[],{"type":9,"tag":35,"props":54,"children":57},{"eyebrow":55,"title":56},"02","Luz y reconstrucción",[58],{"type":9,"tag":10,"props":59,"children":60},{},[61],{"type":14,"value":62},"El cristal refracta el entorno con separación de color. Los cantos y las grietas, el desenfoque de los fragmentos cercanos y la distorsión tras cada impacto hacen visible la rotura. Después de un periodo sin movimiento, las grietas se desvanecen y la superficie vuelve a quedar entera.",{"type":9,"tag":35,"props":64,"children":67},{"eyebrow":65,"title":66},"03","En pantalla",[68],{"type":9,"tag":10,"props":69,"children":70},{},[71],{"type":14,"value":72},"El efecto se muestra sobre una pantalla suspendida. La toma vertical sigue las grietas a lo largo de la superficie; la vista panorámica sitúa la pieza dentro de la sala y permite ver su escala.",{"type":9,"tag":74,"props":75,"children":78},"grid",{"cols":76,"gap":77},2,"md",[79,91],{"type":9,"tag":46,"props":80,"children":85},{"alt":81,"effect":82,"poster":83,"src":84},"Grietas luminosas en una pantalla suspendida, grabadas en vertical","bend","https:\u002F\u002Fres.cloudinary.com\u002Fddwpkkaqv\u002Fvideo\u002Fupload\u002Fso_4,w_1280,q_auto\u002Fv1793614925\u002FExperiments26-TD-CrackGlass-1_ejyps0.webp","https:\u002F\u002Fres.cloudinary.com\u002Fddwpkkaqv\u002Fvideo\u002Fupload\u002Fvc_h264,q_auto,w_1280\u002Fv1793614925\u002FExperiments26-TD-CrackGlass-1_ejyps0.mp4",[86],{"type":9,"tag":10,"props":87,"children":88},{},[89],{"type":14,"value":90},"Pantalla · toma vertical",{"type":9,"tag":46,"props":92,"children":96},{"alt":93,"effect":82,"poster":94,"src":95},"Vista panorámica de la sala con el efecto de cristal sobre la pantalla suspendida","https:\u002F\u002Fres.cloudinary.com\u002Fddwpkkaqv\u002Fvideo\u002Fupload\u002Fso_4,w_1280,q_auto\u002Fv1793614925\u002FExperiments26-TD-CrackGlass-2_dnvmsq.webp","https:\u002F\u002Fres.cloudinary.com\u002Fddwpkkaqv\u002Fvideo\u002Fupload\u002Fvc_h264,q_auto,w_1280\u002Fv1793614925\u002FExperiments26-TD-CrackGlass-2_dnvmsq.mp4",[97],{"type":9,"tag":10,"props":98,"children":99},{},[100],{"type":14,"value":101},"Pantalla · vista de la sala",1794317809959]